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The Algorithmic Weltanschauung (platonic spaces talk)

Giulio Ruffini, , Francesca Castaldo

★ guarantor: Giulio Ruffini · vouches for the paper per WP0084 §6

P1·Computational Neuropsychiatry & NeurophenomenologyP4·Philosophy & EthicsP5·Digital Physics & Algorithmic Information TheoryP6·Life & EvolutionL2·MathematicsL4·PhysicsL5·LifeL6·Brains
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This paper presents the \emph{Algorithmic Weltanschauung}---an integrated worldview grounded in Algorithmic Information Theory (AIT) that spans from the foundations of reality to the structure of subjective experience. We begin from the first-person fact of structured experience and deduce two necessary pillars: pure experience (the ontological primitive) and mathematics (the science of structure), united in a dual-aspect monism we call the \emph{Unicum}. From this mathematical foundation, we show how time and computation emerge when a static logical tiling admits directional foliations, giving rise to an \emph{algorithmic soup} in which persistent computational patterns---\emph{algorithmic agents}---arise and evolve. We formally define the algorithmic agent as a program comprising a Modeling Engine, Objective Function, and Planning Engine, and demonstrate via the Good Algorithmic Regulator Theorem that successful regulation requires the agent to internalize a model of its world. We develop the theory of models as compression and symmetry through Lie pseudogroups, showing that world-tracking forces the agent's dynamics onto reduced manifolds whose geometry constitutes the mathematical substrate of phenomenology. This yields the Central Hypothesis of Kolmogorov Theory: structured experience arises from the act of running and comparing compressive models with data. We extend the framework to algorithmic emotion, computational psychiatry, subjective time (chronoception as computational density), and algorithmic ethics. Throughout, we follow the narrative arc of Barbour's \emph{Platonia}---the static block-universe---recast in the language of AIT: agents do not move through time but inhabit slices of an immutable mathematical tiling, experiencing temporal flow as an internal computation over nested ``fossils'' of prior model states.

Consciousness, time, and reality are all facets of the same thing: compression.

The paper's central bet is that you can start from one undeniable fact — there is structured experience, right now, for you — and derive almost everything else. Not as metaphor, but as formal consequence. The move is to treat "structured experience" as the axiom and ask: what must be true for structure to exist at all? The answer is two things: a raw experiential substrate (something it is like to exist) and mathematics (the science of structure itself). These aren't two substances but two aspects of one reality, which the paper calls the Unicum. This is a form of dual-aspect monism, closer to Plato than to Descartes, and it sets the stage for everything that follows.

From mathematics as the bedrock, the paper constructs time and computation. The universe is imagined as a static logical tiling — think Wang tiles, which are known to be computationally universal. Time isn't fundamental; it emerges when you slice the tiling along a privileged direction, turning a static geometry into a sequential derivation. Crucially, the tiling is globally uncomputable (no algorithm can generate the whole thing) but locally computable (agents inside it can predict their neighborhood). This is the "Bit Bang" cosmology: a deterministic but unpredictable universe, consistent with physics as we know it. Within this tiling, an "algorithmic soup" arises, and some computational patterns persist longer than others — measured precisely via mutual algorithmic information across time.

The persistent patterns that actively maintain themselves by modeling and acting on their environment are what the paper calls algorithmic agents. An agent has three necessary parts: a Modeling Engine that compresses incoming data into world models, an Objective Function that scores model states on a valence scale, and a Planning Engine that simulates futures and picks actions. The paper proves a formal version of the Good Regulator Theorem — any system that successfully regulates its environment must share algorithmic information with it, i.e., must contain a model of it. World-tracking then forces the agent's internal dynamics onto low-dimensional manifolds whose geometry is shaped by the symmetries of the world (formalized via Lie pseudogroups). The central hypothesis is that the geometry of these manifolds just is the structure of experience — not correlated with it, but identical to it.

Subjective time gets a clean treatment: it's computational density. An agent in pain runs its planning engine frantically, generating many internal "ticks" per physical second, so time dilates. A bored adult on autopilot generates few updates, so time flies. A child learning the world from scratch is algorithmically busy all day, so childhood feels long. These aren't just analogies — the paper frames them as direct predictions of the chronoception definition. The paper also extends the framework to emotion (a tuple of model state, valence, and arousal level), to computational psychiatry (depression as a dynamical trap in the objective function), and to ethics (kindness formalized as an agent whose objective function is structurally entangled with another's simulated valence).

The scope is genuinely ambitious — from Wang tiles to the hard problem of consciousness to clinical psychiatry to moral philosophy — and the paper is honest that much remains open. But the logical skeleton is tight: one axiom, one construction, one closing of the circle.

Zenodo
10.5281/zenodo.21008645
WP ID
WP0080
Lifecycle
completed
Visibility
internal
Access level
open
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closed
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WP0080 - The Algorithmic Weltanschauung (platonic spaces talk)
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